Justin is a game producer in New York City. He formerly worked at an all-girls private school. Go figure. Now his shelves are populated with game industry books. He has a Gamertag and Tweets a lot. He doesn't refer to himself in the third-person nearly as often as this text would suggest. Enjoy!

July 13

Gone Dark

As if you couldn’t tell from the lack of updates. Need to continue the dark spell while we finish up a major project at the office. Should clear up a week or two after August 1st, along with a site redesign to account for longer articles.

Upcoming reads:

• Post-completion notes on what GTA IV did right, wrong, and a big observation I (surprisingly) haven’t heard or read anywhere on immersion.

• Zero Punctuation fan goodies for personal use. Hope I don’t get C&D’d, because I’m a massive Yahtzee fan.

• How bad iDisk after the MobileMe update continues to be absolutely embarassing compared to Dropbox. (Sneak Peek: It’s f✗✗✗ing horrendous.)

• Personal notes on why I think that Apple does an absolute minimal amount of real world testing on both the original iPhone and new 3G model. Usability testing, definitely. Out in the open? Nope.

• A bunch of game industry-related articles that I haven’t had a chance to finish. Hopefully Juuso @ GameProducer.net accept my apologies!

Back in a flash.


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